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chinjireta
Artist // Hobbyist // Digital Art
  • Oct 15
  • United States
  • Deviant for 7 years
  • They / Them
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Hello lizard! Pastel-Pockii says that you took characters from her and reposted them as your own. Now, I don't want to sound mean or harsh, but can you please take the art you used without permission down? 
Guys; please, I would prefer you all to resolve this calmly with them, rather than spamming them consantly, it'd be awesome if you'd settle it easy and not attack them as such here. 
I know what you're doing is considered wrong but you really should know you can report any account that harrases you with repeated comments and swearing. I might abhor art theft but I can't stand people being childish and acting like spoiled brats.
The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.
This article is about the band from San Jose, California. For other uses, see Smashmouth.
Smash Mouth
Smash Mouth at VMworld 2007
Background informationOriginSan Jose, California, U.S.GenresYears active1994–presentLabelsWebsitesmashmouth.comMembersPast members

Smash Mouth is an American rock band from San Jose, California. The band was formed in 1994,[1] and was originally composed of Steve Harwell (vocals), Kevin Coleman (drums), Greg Camp (guitar), and Paul De Lisle (bass). They are known for songs such as "Walkin' on the Sun" (1997), "All Star" (1999), and a cover of The Monkees' "I'm a Believer" (2001), the latter two of which were featured on the soundtrack for the animated film Shrek.

The band adopted retro styles covering several decades of popular music. They have also performed numerous covers of popular songs, including War's "Why Can't We Be Friends?", Simple Minds' "Don't You (Forget About Me)", Question Mark & the Mysterians's "Can't Get Enough of You Baby", The Beatles' "Getting Better", and Disney's "I Wan'na Be Like You".

History[edit]1994–97: Formation and Fush Yu Mang[edit]

Smash Mouth was formed in 1994 by Steve Harwell, who had formerly played in a rap group called F.O.S. (Freedom of Speech), and his manager. Harwell's manager, Kevin Coleman, knew guitarist Greg Camp and bassist Paul De Lisle, who had both played in a local punk band, and introduced the three musicians to each other. They began rehearsing together, along with Kevin Coleman as drummer. They soon developed into a band, and named themselves Smashmouth, a football term. During their early years, the band played largely rock music.

The band's first publicity came when a demo of the song "Nervous in the Alley" was played by a San Jose radio station, KOME. Soon after, Interscope Records signed the band, and the group's debut album, Fush Yu Mang, was released in 1997, featuring another member: the keyboardist Michael Klooster. Also, upon signing to Interscope Records, the band changed their name from Smashmouth to Smash Mouth. The album eventually went double platinum led by the band's first major single "Walkin' on the Sun". The singles "The Fonz" and a cover of "Why Can't We Be Friends" were also subsequently released.

1998–2005: Rise to fame, Astro LoungeSmash Mouth, and Get the Picture?[edit]

The band's second album, Astro Lounge, was released in 1999 and marked a change in direction, as it had less of the previous ska influence and more of a pop sound. It led to more publicity for the band, and ended up being one of the most critically acclaimed albums from the group. Supported by the hit singles "All Star" (which was featured in several film soundtracks, most famously the film Shrek) and "Then the Morning Comes", Astro Lounge was eventually certified as triple platinum.

Also in 1999, The East Bay Sessions was released as a collection of early songs. Shortly after the release of the album, drummer Kevin Coleman left the band due to back problems. He was initially replaced by Michael Urbano, who was quickly replaced by Mitch Marine for the tour supporting Astro Lounge, who was subsequently replaced by Michael Urbano at the conclusion of the tour.[2]

In 2001, Smash Mouth covered the Monkees' hit song "I'm a Believer".[3] It was featured on both the soundtrack for the film Shrek (along with "All Star") and their self-titled album.[2] The album sold fewer copies than the band's earlier works, eventually being certified gold. Also in 2001, the group appeared as themselves in the climactic scene of the film Rat Race.

In 2003, Get the Picture? was released, featuring the singles "You Are My Number One", "Hang On" and "Always Gets Her Way". Smash Mouth was dropped from Interscope shortly after the release of Get the Picture?. That same year, the band performed a cover of the Sherman Brothers song "I Wanna Be Like You" for the animated film The Jungle Book 2.

2005–11: New label, fluctuating lineup, Summer Girl, and Magic[edit]

Following the band's signing to Universal Records, Smash Mouth released the greatest hits compilation All Star Smash Hits in 2005. The album contains some more popular songs from previous Smash Mouth albums, as well as songs from soundtrack albums which were not on the band's own releases. On certain networks and timeslots, the album was advertised as having 18 tracks, including an edited version of "Flo" and "Beer Goggles". Smash Mouth played at Gumby's Birthday Celebration in August 2005.

In December 2005, the band released a Christmas album Gift of Rock. It featured covers of Christmas songs by many artists, such as the Kinks and the Ramones, and one original song, "Baggage Claim".

Smash Mouth's fifth studio album, originally to be titled Old Habits, was recorded in 2005 and expected to be released in early 2006. The band had said that the album was much more like the ska punk featured on Fush Yu Mang and The East Bay Sessions. In September 2005, the band performed what was tentatively going to be the album's first single, "Getaway Car", on Last Call with Carson Daly. The album was delayed many times, in the hope of gaining publicity with Harwell's appearance on the reality show The Surreal Life. Smash Mouth returned to the studio intent on improving the record.[4] Old Habits was shelved, replaced by Summer Girl, which included some remixed Old Habits tracks as well as new songs. After being delayed in much the same way Old Habits was for several months, the album was released on September 19, 2006. Smash Mouth let Sony Pictures use much of their music from Summer Girl and other songs for the movie Zoom, whose opening titles credit the film's music to the band.

Before the release of Summer Girl, drummer Michael Urbano left the band without warning on February 14, 2006 due to creative differences. He was initially replaced by former drummer Mitch Marine, and then by Jason Sutter, best known for his work with American Hi-Fi and the Rembrandts. The band released their new album, Summer Girl, later that year. In early 2007, one year after joining the band, Sutter left Smash Mouth to play drums for former Soundgarden and Audioslave frontman Chris Cornell; fill-in drummer Marine returned to Smash Mouth.

Greg Camp left the band in the summer of 2008. Smash Mouth recruited Leroy Miller to play guitar. Leroy left in 2009 and Camp returned to the band, but in 2011 Camp left once again and this time the band recruited Sean Hurwitz. Hurwitz stayed until 2012, and was replaced by Mike Krompass. Later in 2012, Hurwitz returned. In 2009 Mitch Marine left once again and was replaced by Urbano, who left again after only one year in 2010, and was replaced by Marine once again. Marine left yet again after a brief spell in 2010 and was replaced by Randy Cooke. Cooke was briefly replaced by Jason Sutter in 2011, then Charlie Paxson.

In June 2011, a writer at Something Awful offered $20 if the band's lead singer, Steve Harwell, would eat 24 eggs.[5] Others on the site and on Twitter began offering additional sums, eventually targeted to various charities. In July 2011, Harwell accepted the challenge if fans could gather pledges of $10,000 for St. Jude's Children's Hospital.[6][7][8] The fundraising goal was reached in less than a week's time.[9] A self-styled "reality TV fan," Harwell requested that his friend celebrity chef Guy Fieri prepare the eggs.[10] The event was held at Johnny Garlic's restaurant, in Dublin, California on October 11, 2011. With about 150 people attending, Harwell was able to finish the eggs with the help of audience members as well as the San Jose Sharks mascot, Sharkie. $15,000 was raised for charity.[11]

2012–present: Magic and live album[edit]

After parting ways with Universal Records and signing with 429 Records, Smash Mouth released their sixth studio album titled Magic, on September 4, 2012. The album was primarily produced by new band member Mike Krompass. The first single, also entitled "Magic", debuted on the Billboard Adult Contemporary chart at No. 22.[12] The band spent the rest of 2012 touring behind the new project as well as promoting the release of their musical book of food recipes and things of the like — Recipes from the Road.[13] Cooke left permanently toward the end of 2012, replaced by Paxson. Paxson left in July 2013 during the Under the Sun tour, and was initially going to be replaced by a returning Cooke; however, he was replaced by Sutter once again. Tod Burr, former drum tech of Def Leppard and drummer of Merle Jagger, came on board in 2012 as drum and keyboard tech of Smash Mouth.

On February 1, 2013, Smash Mouth headlined[14] the AutoNation Coast to Coast rebranding event (which combined all AutoNation dealerships into a single brand) at Wayne Huizenga Park in Fort Lauderdale, FL with Michela Paige from Season 3 of The Voice. The event also served as a final round in the AutoNation Culture of Caring Contest.

In May 2016, Smash Mouth released their first live album titled Playlist: The Very Best of Smash Mouth through Sony Music. The recordings were harvested from shows in Rapid City, South Dakota and Manila.[15]

On June 14, 2015, Smash Mouth was playing a set at the Taste of Fort Collins food festival in Fort Collins, Colorado, when Steve Harwell broke from his set and went into an angry three-minute, expletive-laden tirade, threatening to beat the audience members responsible for hitting him with bread. The band played the opening chords of "All Star" throughout a significant portion of Harwell's rant. The incident was covered by major media outlets, including TMZGawker, and USA Today.[16][17][18][19][20] Harwell later apologized for the incident in an interview with The Herald-Mail.[21]

Event organizer Jason Ornstein explained that he asked Harwell if he wanted him to have the DJs make an announcement instructing the crowd not to throw bread but according to Ornstein, Harwell "stormed on [stage] and took matters into his own hands." He continued "It wasn't like anyone was going to be getting hurt by throwing bread up in the air ... We just had to laugh at it, because he just really made a fool of himself."[22]

An acoustic re-recording of Smash Mouth's first album, Fush Yu Mang, is set to be released in 2017 through PledgeMusic for the album's 20th anniversary.[23]

Band members[edit]
Current members
  • Paul De Lisle – bass, backing vocals (1994–present)
  • Steve Harwell – lead vocals, piano, keyboards (1994–present)
  • Jason Sutter – drums, percussion (2006–2007, 2011, 2013–present)
  • Michael Klooster – keyboards, programming, backing vocals (1997-present)
  • Sean Hurwitz – guitar, backing vocals (2011–2012, 2012–present)
Former members
  • Greg Camp – guitar, backing vocals, keyboards/turntables (studio) (1994–2008, 2009–2011)
  • Kevin Coleman – drums, percussion (1994–1999)
  • Michael Urbano – drums, percussion (1999, 2000–2006, 2009–2010)
  • Mitch Marine – drums, percussion (1999–2000, 2006, 2007–2009, 2010)
  • Leroy Miller – guitar, backing vocals (2008–2009)
  • Randy Cooke – drums, percussion, backing vocals (2010–2011, 2011–2012, 2013)
  • Charlie Paxson – drums, percussion, backing vocals (2011, 2012–2013)
  • Mike Krompass – guitar, backing vocals (2012)
  • Mark Cervantes – percussion, theremin, backing vocals (1999–2008)
  • Miles Zuniga – guitar (2013)
Timeline[edit]
Discography[edit]References[edit]
  1. Jump up^ "Supposed interview with Steve Harwell of Smash mouth". NY Rock. Archived from the original on December 27, 2014. Retrieved 2014-04-23.
  2. Jump up to:a b "Biography". Allmusic.
  3. Jump up^ "Yahoo Music - Exclusive New Music and Music Videos". Music.yahoo.com. 2011-04-20. Retrieved 2014-04-23.[dead link]
  4. Jump up^ [1] Archived December 30, 2008, at the Wayback Machine.
  5. Jump up^ Something Awful, June 4, 2011, "Smash Mouth: Please Eat the Eggs" Retrieved July 11, 2011.
  6. Jump up^ TMZ.com, July 6, 2011, "Smash Mouth Singer – The Kobayashi of EGGS!!!". Accessed July 6, 2011.
  7. Jump up^ Yahoo! News, July 7, 2011, "A Rock Band Accepts a Strange Challenge...". July 11, 2011.
  8. Jump up^ Sarah Anne Hughes (July 7, 2011). "Guy from Smash Mouth to smash eggs in mouth for charity"Washington Post. Retrieved July 7, 2011.
  9. Jump up^ Popdust.com, July 11, 2011, "Official: Smash Mouth Will Eat The Eggs" Retrieved July 11, 2011.
  10. Jump up^ Rae Votta (July 12, 2011). "Smash Mouth Will Eat The Eggs, Harwell Wants A Celeb Chef To Cook Them"The Huffington Post. Retrieved July 12, 2011.
  11. Jump up^ "Smash Mouth singer had egg on his face"San Jose Mercury News. Retrieved 2011-10-11.[dead link]
  12. Jump up^ "Smash Mouth - Chart history". Billboard. Retrieved 2014-04-23.
  13. Jump up^ "Smash Mouth Signs With 429 Records - Santa Monica, California, June 26, 2012 /PRNewswire/". Prnewswire.com. Retrieved 2014-04-23.
  14. Jump up^ "Calendar of Events". City of Fort Lauderdale. Retrieved 2013-02-02.[dead link]
  15. Jump up^ "Playlist: The Very Best of Smash Mouth"Amazon.com. Retrieved March 1, 2017.
  16. Jump up^ TMZ Staff. "Smash Mouth Singer: Quit Tossing Bread At Us... You 'Punk Bitches!'"TMZ, 2015-06-15. Retrieved July 30, 2015
  17. Jump up^ "Hey now! Smash Mouth singer flips as fans throw bread"USA Today, 2015-06-15. Retrieved July 30, 2015
  18. Jump up^ Conaboy, Kelly. "Smash Mouth Singer Threatens To "Beat the Fuck" out of Bread Thrower" Archived July 25, 2015, at the Wayback Machine., Gawker, 2015-06-15. Retrieved July 30, 2015
  19. Jump up^ Schroeder, Audra. "Smash Mouth singer goes ballistic after being pelted with loaves of bread"Daily Dot, 2015-06-15. Retrieved July 30, 2015
  20. Jump up^ "Smash Mouth Singer Flips Out After Someone Pelts Him with Bread"Magnetic Magazine, 2015-06-15. Retrieved July 30, 2015
  21. Jump up^ "All that glitters is still gold for Smash Mouth". The Herald-Mail. Retrieved 2015-07-30.
  22. Jump up^ Sexton, Josie. "Taste organizer: Smash Mouth lead made a fool of himself"The Coloradoan, 2015-06-16. Retrieved July 30, 2015
  23. Jump up^ "Smash Mouth: Smash Mouth Acoustic Recording"PledgeMusic. Retrieved January 10, 2017.
Stephanie (LazyTown)
From Wikipedia, the free encyclopedia
StephanieLazyTown characterFirst appearance"Welcome to LazyTown"Last appearance"Mystery Of The Pyramid"Created byMagnús SchevingPortrayed byJulianna Rose Mauriello (Seasons 1-2 & Extra)
Chloe Lang (Seasons 3-4)InformationNickname(s)PinkyGenderFemaleFamilyMilford Meanswell (uncle)Age8[1][2][3]

Stephanie Meanswell[citation needed] is a fictional character from the children's television show LazyTown. She inspires the citizens of the titular town to stay active. She has pink hair and is often referred to as 'Pinky' by the puppet character Trixie. She came to town to visit her uncle, Milford Meanswell, the mayor of LazyTown. Upon meeting the other children, she unsuccessfully attempts to get them to play along as opposed to staying at home playing video games and eating candy. This changes when Stephanie asked for the help of the show's protagonist, Sportacus. When Sportacus finally arrived, the whole town worked together to make LazyTown a more active place to live. Each episode of the show ends with Stephanie performing a song and dance routine to "Bing Bang", the show's ending theme, which begins with the lyrics "Bing, bang, diggiriggidong".[4]

In the Icelandic version of LazyTown, the character is called Solla, and her voice was dubbed in Icelandic by Ólöf Kristín Þorsteinsdóttir.[5]

The role of Stephanie was performed by Julianna Rose Mauriello in season 1 and 2.[6] In 2011, Mauriello announced she would be leaving LazyTown, having grown too big to play the role of Stephanie. She was replaced with Chloe Lang for season 3 and 4. She was played by Kimberly Pena in LazyTown Live! The Pirate Adventure, a stage production that toured throughout the United Kingdom and Ireland in 2009.[7]

Description[edit]

Stephanie is depicted as being a sunny, bright, smart, caring, optimistic and athletic girl. Surprised by the inactivity of the residents of LazyTown, she cheerfully encourages them to participate in more active, energetic hobbies or pastimes and is downhearted when the temptations of candy or video games overcome her prodding. Despite this, Stephanie is characterized by her unlimited optimism and self-confidence, which she proudly promotes and shares with her peers in encouragement against all odds or challenges, always victoriously triumphing over any obstacles or antagonists by the conclusion of an episode.

Appearance[edit]

Stephanie tends to wear a pink dress with pink tights, pink socks, white and pink sneakers and a purple hairband. Her outfit, though, changes from time to time. For example, in "LazyTown Goes Digital" and "Energy Book", she wears pink leggings with her usual dress. She also wears tracksuits and other items of clothing but they are always pink (save for a few items of clothing). Her short hair is dyed pink. All her accessories are also pink. She is often seen carrying a pink purse with a heart on it, in which she carries her pink diary.

Reception[edit]

Child development authors Lyn Mikel Brown and Sharon Lamb assert that "Stephanie, the ten-year-old on the fitness and health-focused show Lazy Town... is especially interesting. While she seems almost over-the-top stereotypical, with her pink hair, pink clothes, pink room, pink everything, she also plays sports, thinks on her feet, and loves computer games. She makes pink a power color but is one of the only girls on the show."[8]

References[edit]
  1. Jump up^ "NBC 220 - 12:30 PM LazyTown"MyBell.Bell.Ca. Retrieved 12 February 2016(subscription required (help)). An 8-year-old girl is caught between a superhero and his lazy nemesis.
  2. Jump up^ Kristjansdotter, Dagny (18 January 2011). "PART II: Filmic Translations Chapter 9: Sportacus Saves the Day!". In Weldy, Lance. Crossing Textual Boundaries in International Children’s Literature. Cambridge Scholars Publishing. p. 152. the description of the character Stephanie: "This 8-year-old girl is new to LazyTown.
  3. Jump up^ "The Official Home Page for LazyTown | Lazytown.com | Characters". Archived from the original on 20 August 2009. This 8-year-old girl is new to LazyTown. She’s just moved here to live with her uncle, the town’s mayor, Milford Meanswell. Stephanie is caught between doing what’s easiest and making better choices.
  4. Jump up^ "Bing Bang". Getlazy.net. 6 May 2014. Retrieved 31 May 2014.
  5. Jump up^ "Talsetning á Latabæ hafin ('Dubbing of LazyTown Has Begun')"Fréttablaðið. 28 April 2005. Retrieved 21 September 2015.
  6. Jump up^ Vincent Terrace (2007). Encyclopedia of Television Subjects, Themes And Settings. McFarland & Company Incorporated Pub. p. 16. ISBN 978-0-7864-2498-6.
  7. Jump up^ "Sportacus, Stephanie and Swashbuckling fun!"WalesOnline. 23 April 2009.
  8. Jump up^ Lamb, Sharon; Brown, Lyn Mikel (2007). "See no evil? What girls watch". In Lamb, Sharon; Brown, Lyn Mikel. Packaging girlhood: rescuing our daughters from marketers' schemes. New York: St. Martin's Griffin. pp. 60–61. ISBN 9780312370053.
External links[edit]